Act on Impulse
Sorcery
Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
Illustrated by Brad Rigney
#16,030 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- LegalPioneer
- Not legalHistoric
- LegalModern
- Not legalBrawl
- LegalLegacy
- Not legalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- LegalPenny
- LegalOathbreaker
Keywords 1
A zone outside the game: not the graveyard; many « from graveyard » effects won’t see it.






