Advancing the Spirit
Enchantment
When this enchantment enters, draw a card.
You may pay rather than pay the power-up cost of the first power-up ability you activate during each of your turns.
Illustrated by Julie Bell
#21,326 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- LegalHistoric
- Not legalModern
- LegalBrawl
- LegalLegacy
- LegalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- Not legalPenny
- LegalOathbreaker






