All Good Things...
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I II III — Draw two cards, then exile a card from your hand.
IV — If all cards exiled with this Saga share a card type, you gain 10 life.
Illustrated by Lazare Gvimradze
#32,435 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- Not legalHistoric
- Not legalModern
- Not legalBrawl
- Not legalLegacy
- Not legalTimeless
- Not legalVintage
- Not legalPauper
- Not legalCommander
- Not legalPenny
- Not legalOathbreaker
Keywords 2
A zone outside the game: not the graveyard; many « from graveyard » effects won’t see it.
A chaptered enchantment: it gets a lore counter as it enters and after each of your draw steps, triggering I → II → III, then is sacrificed.






