Angelic Cub
Creature — Cat Angel
Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as this creature has three or more +1/+1 counters on it, it has flying.
1/1
Illustrated by Miranda Meeks
#15,929 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- LegalHistoric
- Not legalModern
- LegalBrawl
- LegalLegacy
- LegalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- Not legalPenny
- LegalOathbreaker
Keywords 1
It can only be blocked by creatures with flying or reach.






