Call for Aid
Sorcery
Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.
Illustrated by Nino Is
#7,470 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- Not legalHistoric
- Not legalModern
- Not legalBrawl
- LegalLegacy
- Not legalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- Not legalPenny
- LegalOathbreaker
Preconstructed decks 1
- Riders of Rohan 2023
Keywords 2
It can attack (and {T}) the turn it enters.
You put a permanent you control into the graveyard yourself (≠ destroy: indestructible / hexproof usually don’t stop it).






