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Call for Aid

Sorcery

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

Illustrated by Nino Is

#7,470 most played card in Commander (EDHREC)

Legalities

Preconstructed decks 1

Keywords 2

  • It can attack (and {T}) the turn it enters.

  • You put a permanent you control into the graveyard yourself (≠ destroy: indestructible / hexproof usually don’t stop it).

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