Circle of Confinement
Enchantment
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less until this enchantment leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with this enchantment, you gain 2 life.
Illustrated by Lorenzo Mastroianni
#26,251 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- LegalPioneer
- LegalHistoric
- LegalModern
- LegalBrawl
- LegalLegacy
- LegalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- Not legalPenny
- LegalOathbreaker
Keywords 2
A zone outside the game: not the graveyard; many « from graveyard » effects won’t see it.
Mana value is the TOTAL number of mana in a cost, all colors combined. The cost below needs 4 mana in total, so its mana value is 4.






