Courageous Resolve
Instant
Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
Illustrated by Matt Stewart
#10,564 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- Not legalHistoric
- Not legalModern
- Not legalBrawl
- LegalLegacy
- Not legalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- Not legalPenny
- LegalOathbreaker
Keywords 1
Opponents can’t target / damage / enchant / block it with the protected quality (soft summary).






