Daru Spiritualist
Creature — Human Cleric
Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
1/1
Illustrated by Dave Dorman
#25,553 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- Not legalHistoric
- Not legalModern
- Not legalBrawl
- LegalLegacy
- Not legalTimeless
- LegalVintage
- LegalPauper
- LegalCommander
- Not legalPenny
- LegalOathbreaker






