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Deep Spawn

Creature — Homarid

Trample

At the beginning of your upkeep, sacrifice this creature unless you mill two cards.

: This creature gains shroud until end of turn and doesn't untap during your next untap step. Tap this creature. (A creature with shroud can't be the target of spells or abilities.)

6/6

Illustrated by Mark Tedin

#28,633 most played card in Commander (EDHREC)

Legalities

Keywords 2

  • If blocked, excess damage can go to the player behind.

  • You put a permanent you control into the graveyard yourself (≠ destroy: indestructible / hexproof usually don’t stop it).

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