Friendly Ghost
Creature — Spirit
When this creature enters, target creature gets +2/+4 until end of turn.
2/4
Illustrated by Sean Murray
#22,464 most played card in Commander (EDHREC)
Legalities
- LegalStandard
- LegalAlchemy
- LegalPioneer
- LegalHistoric
- LegalModern
- LegalBrawl
- LegalLegacy
- LegalTimeless
- LegalVintage
- LegalPauper
- LegalCommander
- LegalPenny
- LegalOathbreaker
Keywords 1
It can only be blocked by creatures with flying or reach.






