Jump Scare
Instant
Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.
Illustrated by John Tedrick
#15,155 most played card in Commander (EDHREC)
Legalities
- LegalStandard
- LegalAlchemy
- LegalPioneer
- LegalHistoric
- LegalModern
- LegalBrawl
- LegalLegacy
- LegalTimeless
- LegalVintage
- LegalPauper
- LegalCommander
- LegalPenny
- LegalOathbreaker
Keywords 1
It can only be blocked by creatures with flying or reach.






