Might Makes Right
Enchantment
At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
Illustrated by Mark Winters
#22,681 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- LegalPioneer
- Not legalHistoric
- LegalModern
- Not legalBrawl
- LegalLegacy
- Not legalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- Not legalPenny
- LegalOathbreaker
Keywords 1
It can attack (and {T}) the turn it enters.






