Ral and the Implicit Maze
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga deals 2 damage to each creature and planeswalker your opponents control.
II — You may discard a card. If you do, exile the top two cards of your library. You may play them until the end of your next turn.
III — Create a Spellgorger Weird token. (It's a 2/2 Weird creature with "Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.")
Illustrated by Andrew Mar
#19,569 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- LegalHistoric
- LegalModern
- LegalBrawl
- LegalLegacy
- LegalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- Not legalPenny
- LegalOathbreaker
Keywords 2
A chaptered enchantment: it gets a lore counter as it enters and after each of your draw steps, triggering I → II → III, then is sacrificed.
A zone outside the game: not the graveyard; many « from graveyard » effects won’t see it.






