Rouse the Mob
Instant
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.
Illustrated by John Stanko
#20,708 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- LegalPioneer
- Not legalHistoric
- LegalModern
- Not legalBrawl
- LegalLegacy
- Not legalTimeless
- LegalVintage
- LegalPauper
- LegalCommander
- LegalPenny
- LegalOathbreaker
Keywords 1
If blocked, excess damage can go to the player behind.






