Sapphire Charm
Instant
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Illustrated by Steve Luke
#15,849 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- Not legalHistoric
- Not legalModern
- Not legalBrawl
- LegalLegacy
- Not legalTimeless
- LegalVintage
- LegalPauper
- LegalCommander
- Not legalPenny
- LegalOathbreaker
Keywords 2
A “Choose one —” spell: several modes offered; the effect depends on the chosen mode(s).
It can only be blocked by creatures with flying or reach.






