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Spark Fiend

Creature — Beast

When this creature enters, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice this creature. If you rolled 7 or 11, don't roll dice for this creature during any of your following upkeeps. If you rolled any other total, note that total.

At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice this creature. If you roll the noted total, don't roll dice for this creature during any of your following upkeeps. Otherwise, do nothing.

5/6

Illustrated by Pete Venters

Legalities

Keywords 1

  • You put a permanent you control into the graveyard yourself (≠ destroy: indestructible / hexproof usually don’t stop it).

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