Tale of Tinúviel
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control gains indestructible for as long as you control this Saga.
II — Return target creature card from your graveyard to the battlefield.
III — Up to two target creatures you control each gain lifelink until end of turn.
Illustrated by Anthony Devine
#7,471 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- LegalHistoric
- LegalModern
- LegalBrawl
- LegalLegacy
- LegalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- Not legalPenny
- LegalOathbreaker
Keywords 3
Destroy effects and lethal damage don’t destroy it.
A chaptered enchantment: it gets a lore counter as it enters and after each of your draw steps, triggering I → II → III, then is sacrificed.
Damage it deals also causes you to gain that much life.






