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The Fall of Lord Konda

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Exile target creature an opponent controls with mana value 4 or greater.

II — Each player gains control of all permanents they own.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Back face Fragment of Konda

Enchantment Creature — Human Noble

Defender

When this creature dies, draw a card.

1/3

Illustrated by Andrew Mar

#12,071 most played card in Commander (EDHREC)

Legalities

Keywords 4

  • A zone outside the game: not the graveyard; many « from graveyard » effects won’t see it.

  • Mana value is the TOTAL number of mana in a cost, all colors combined. The cost below needs 4 mana in total, so its mana value is 4.

  • A chaptered enchantment: it gets a lore counter as it enters and after each of your draw steps, triggering I → II → III, then is sacrificed.

  • It can’t attack.

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