The Needs of the Many
Instant
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain hexproof and indestructible until end of turn. You gain hexproof until end of turn. Prevent all damage that would be dealt to you this turn. Exile The Needs of the Many.
Illustrated by Carlos C Diaz
#30,256 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- Not legalHistoric
- Not legalModern
- Not legalBrawl
- Not legalLegacy
- Not legalTimeless
- Not legalVintage
- Not legalPauper
- Not legalCommander
- Not legalPenny
- Not legalOathbreaker
Keywords 4
You put a permanent you control into the graveyard yourself (≠ destroy: indestructible / hexproof usually don’t stop it).
Opponents can’t target it with spells or abilities.
Destroy effects and lethal damage don’t destroy it.
A zone outside the game: not the graveyard; many « from graveyard » effects won’t see it.






