Trickery Charm
Instant
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.
Illustrated by David Martin
#10,160 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- Not legalHistoric
- Not legalModern
- Not legalBrawl
- LegalLegacy
- Not legalTimeless
- LegalVintage
- LegalPauper
- LegalCommander
- Not legalPenny
- LegalOathbreaker
Keywords 2
A “Choose one —” spell: several modes offered; the effect depends on the chosen mode(s).
It can only be blocked by creatures with flying or reach.






