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Turn // Burn

Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.

Fuse (You may cast one or both halves of this card from your hand.)

Second half Burn

Instant

Burn deals 2 damage to any target.

Fuse (You may cast one or both halves of this card from your hand.)

Illustrated by Ryan Barger

#19,523 most played card in Commander (EDHREC)

Legalities

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