Underworld Breach
Enchantment
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
Illustrated by Lie Setiawan
#389 most played card in Commander (EDHREC) Game Changer
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- LegalHistoric
- Not legalModern
- LegalBrawl
- Not legalLegacy
- LegalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- LegalPenny
- LegalOathbreaker
Keywords 3
A card's mana cost is printed in its top-right corner: the mana you must gather to cast it. Often a mix of a specific color and “generic” mana (payable with anything), like below.
A zone outside the game: not the graveyard; many « from graveyard » effects won’t see it.
You put a permanent you control into the graveyard yourself (≠ destroy: indestructible / hexproof usually don’t stop it).






