Case of the Ransacked Lab
Enchantment — Case
Instant and sorcery spells you cast cost less to cast.
To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast an instant or sorcery spell, draw a card.
Illustrated by Borja Pindado
#2,825 most played card in Commander (EDHREC)
Legalities
- LegalStandard
- Not legalAlchemy
- LegalPioneer
- LegalHistoric
- LegalModern
- LegalBrawl
- LegalLegacy
- LegalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- LegalPenny
- LegalOathbreaker
Keywords 2
A spell you can cast almost whenever you have priority.
Cast only on your turn, main phase, empty stack (unless an effect says otherwise).






