Concerted Effort
Enchantment
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike double strike, landwalk, protection trample, and vigilance.
Illustrated by Jack Kirby
#12,592 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- LegalHistoric
- LegalModern
- LegalBrawl
- LegalLegacy
- LegalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- LegalPenny
- LegalOathbreaker
Keywords 6
It can only be blocked by creatures with flying or reach.
It deals combat damage before creatures without first/double strike.
It deals both first-strike and regular combat damage.
Opponents can’t target / damage / enchant / block it with the protected quality (soft summary).
If blocked, excess damage can go to the player behind.
Attacking doesn’t tap it.






