Kruin Outlaw
Creature — Human Rogue Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
2/2
Back face Terror of Kruin Pass
Creature — Werewolf
Werewolves you control have menace. (A creature with menace can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
3/3
Illustrated by David Rapoza
#10,377 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- LegalHistoric
- LegalModern
- LegalBrawl
- LegalLegacy
- LegalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- LegalPenny
- LegalOathbreaker
Keywords 3
It deals combat damage before creatures without first/double strike.
It deals both first-strike and regular combat damage.
It can only be blocked by two or more creatures.







