Majestic Myriarch
Creature — Chimera
Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, this creature gains flying until end of turn if you control a creature with flying. The same is true for first strike double strike deathtouch haste hexproof indestructible lifelink menace reach trample, and vigilance.
Illustrated by Randy Vargas
#14,989 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- LegalPioneer
- LegalHistoric
- LegalModern
- LegalBrawl
- LegalLegacy
- LegalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- LegalPenny
- LegalOathbreaker
Preconstructed decks 1
- Symbiotic Swarm 2020
Keywords 12
It can only be blocked by creatures with flying or reach.
It deals combat damage before creatures without first/double strike.
It deals both first-strike and regular combat damage.
Any amount of damage it deals to a creature is enough to destroy it.
It can attack (and {T}) the turn it enters.
Opponents can’t target it with spells or abilities.
Destroy effects and lethal damage don’t destroy it.
Damage it deals also causes you to gain that much life.
It can only be blocked by two or more creatures.
It can block creatures with flying.
If blocked, excess damage can go to the player behind.
Attacking doesn’t tap it.






