Malevolent Hermit
Creature — Human Wizard
, Sacrifice this creature: Counter target noncreature spell unless its controller pays .
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
2/1
Back face Benevolent Geist
Creature — Spirit Wizard
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
2/2
Illustrated by Daarken
#4,380 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- LegalPioneer
- LegalHistoric
- LegalModern
- LegalBrawl
- LegalLegacy
- LegalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- LegalPenny
- LegalOathbreaker
Keywords 5
You put a permanent you control into the graveyard yourself (≠ destroy: indestructible / hexproof usually don’t stop it).
Cancels a spell on the stack.
Any spell that isn’t a creature.
It can only be blocked by creatures with flying or reach.
A zone outside the game: not the graveyard; many « from graveyard » effects won’t see it.







