Summon: Yojimbo
Enchantment Creature — Saga Samurai
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Exile target artifact, enchantment, or tapped creature an opponent controls.
II III — Until your next turn, creatures can't attack you unless their controller pays for each of those creatures.
IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
Illustrated by Benjamin Ee
#2,310 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- Not legalHistoric
- Not legalModern
- Not legalBrawl
- LegalLegacy
- Not legalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- Not legalPenny
- LegalOathbreaker
Preconstructed decks 2
Keywords 3
A zone outside the game: not the graveyard; many « from graveyard » effects won’t see it.
A Treasure is a small token (artifact). Once, you can tap and sacrifice it for 1 mana of ANY color YOU choose — one of the 5 below. Handy to cast anything.
Attacking doesn’t tap it.






