Ten Wizards Mountain
Plane — Shenmeng
Whenever you roll the planar die, put a +1/+1 counter on up to one target creature.
Whenever chaos ensues, creatures you control gain flying until end of turn.
Illustrated by Iris Compiet
Legalities
- Not legalStandard
- Not legalAlchemy
- Not legalPioneer
- Not legalHistoric
- Not legalModern
- Not legalBrawl
- Not legalLegacy
- Not legalTimeless
- Not legalVintage
- Not legalPauper
- Not legalCommander
- Not legalPenny
- Not legalOathbreaker
Keywords 1
It can only be blocked by creatures with flying or reach.






