The Long Reach of Night
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I II — Each opponent sacrifices a creature of their choice unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Back face Animus of Night's Reach
Enchantment Creature — Spirit
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
Illustrated by Tuan Duong Chu
#11,775 most played card in Commander (EDHREC)
Legalities
- Not legalStandard
- Not legalAlchemy
- LegalPioneer
- LegalHistoric
- LegalModern
- LegalBrawl
- LegalLegacy
- LegalTimeless
- LegalVintage
- Not legalPauper
- LegalCommander
- Not legalPenny
- LegalOathbreaker
Keywords 3
A zone outside the game: not the graveyard; many « from graveyard » effects won’t see it.
A chaptered enchantment: it gets a lore counter as it enters and after each of your draw steps, triggering I → II → III, then is sacrificed.
It can only be blocked by two or more creatures.







